Suited tiles
Bamboo, Circles and Characters can form matching sets and pairs. Only numbered suited tiles can form a Chow sequence.
Visual bilingual reference · SGMJ-TILES-WHW-001
Learn every tile in the 148-tile set used by this site's playable table: English names, Simplified and Traditional Chinese, common table labels, copies, legal set uses, seat matches and animal pairs.
Written by Wong Hong Wei · Published and reviewed · Catalogue version 2026.08.25
This Singapore Mahjong set has 148 physical tiles across 46 unique faces: 27 suited faces, seven honour faces, eight flower and season faces, and four Singapore animal faces. Suited and honour faces have four copies each; every bonus face has one.
Bamboo, Circles and Characters can form matching sets and pairs. Only numbered suited tiles can form a Chow sequence.
Winds and Dragons can form matching sets and pairs, but never a Chow.
Flowers, Seasons and Animals are exposed and replaced from the rear wall. They never form the four sets or eye.
9 unique faces
b1A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b2A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b3A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b4A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b5A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b6A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b7A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b8A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
b9A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
9 unique faces
d1A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d2A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d3A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d4A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d5A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d6A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d7A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d8A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
d9A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
9 unique faces
c1A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c2A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c3A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c4A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c5A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c6A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c7A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c8A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
c9A numbered suited tile. It may form a three-tile sequence in the same suit, a matching set, or the eye pair.
4 unique faces
EAn honour tile. It cannot form a Chow; a matching set may score when it is the player's seat wind or the prevailing wind.
SAn honour tile. It cannot form a Chow; a matching set may score when it is the player's seat wind or the prevailing wind.
WAn honour tile. It cannot form a Chow; a matching set may score when it is the player's seat wind or the prevailing wind.
NAn honour tile. It cannot form a Chow; a matching set may score when it is the player's seat wind or the prevailing wind.
3 unique faces
RDAn honour tile. It cannot form a Chow; a matching Dragon set is a scoring source on this practice table.
GDAn honour tile. It cannot form a Chow; a matching Dragon set is a scoring source on this practice table.
WDAn honour tile. It cannot form a Chow; a matching Dragon set is a scoring source on this practice table.
4 unique faces
F1Expose it and draw a rear-wall replacement. Number 1 matches the East seat on this practice table.
F2Expose it and draw a rear-wall replacement. Number 2 matches the South seat on this practice table.
F3Expose it and draw a rear-wall replacement. Number 3 matches the West seat on this practice table.
F4Expose it and draw a rear-wall replacement. Number 4 matches the North seat on this practice table.
4 unique faces
S1Expose it and draw a rear-wall replacement. Number 1 matches the East seat on this practice table.
S2Expose it and draw a rear-wall replacement. Number 2 matches the South seat on this practice table.
S3Expose it and draw a rear-wall replacement. Number 3 matches the West seat on this practice table.
S4Expose it and draw a rear-wall replacement. Number 4 matches the North seat on this practice table.
4 unique faces
CATExpose it and draw a rear-wall replacement. It scores one Tai here; completing Cat catches Rat also triggers the table's immediate bite payment.
RATExpose it and draw a rear-wall replacement. It scores one Tai here; completing Cat catches Rat also triggers the table's immediate bite payment.
ROOSTERExpose it and draw a rear-wall replacement. It scores one Tai here; completing Cockerel catches Centipede also triggers the table's immediate bite payment.
CENTIPEDEExpose it and draw a rear-wall replacement. It scores one Tai here; completing Cockerel catches Centipede also triggers the table's immediate bite payment.
This is the exact tile inventory and behaviour implemented by the Wong Hong Wei practice table, not a claim that every Singapore family uses identical scoring. The visual faces are generated from the same final tileFace() renderer used by the playable game. Tile behaviour is checked against the game's wall builder and regression suite.
Inspect the machine-readable versioned tile catalogue JSON, read the Rules Atlas methodology, or send a correction with the tile code and table context.